To elaborate on the previous post, I will describe the process I used to develop these series of Orange renders. The model I used to generate these renders is the product of a sleep deprived evening as the result of a surplus of caffeine. I used basic rules to construct an eisenmen style form, with a resulting model that looked very similar to ancient Design I exercises. When I was not satisfied with my clunky first draft model, I dramatically scaled it to create a more delicate and intricate form.
Sunday, October 25, 2009
Explaining the process
Labels:
architecture,
sketchup
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1 comment:
animated gif, very nice touch! scaled objects? hm?
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